namespace = cr_wol_carousing

letter_event = {
	id = cr_wol_carousing.1
	title = CR_WOL_CAROUSING_1_TITLE
	desc = CR_WOL_CAROUSING_1_DESC
	picture = GFX_cr_evt_feast_small
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_1_A
		cr_gain_social_good_ending_trait_effect = yes
		ai_chance = {
			factor = 60
			modifier = { factor = 1.50 trait = gregarious }
			modifier = { factor = 1.50 trait = hedonist }
			modifier = { factor = 1.35 trait = exhibitionist }
			modifier = { factor = 1.35 trait = nymphomaniac }
			modifier = { factor = 0.50 trait = shy }
			modifier = { factor = 1.50 opinion = { who = FROM value = 25 } }
		}
		FROM = { character_event = { id = cr_wol_carousing.10 } }
	}
	option = {
		name = CR_WOL_CAROUSING_1_B
		cr_gain_temperate_good_ending_trait_effect = yes
		ai_chance = { factor = 40 modifier = { factor = 1.50 trait = shy } }
		opinion = { who = FROM modifier = cr_wol_failed_host years = 1 }
		FROM = { prestige = -5 cr_wol_cleanup_party = yes }
	}
}

character_event = {
	id = cr_wol_carousing.10
	hide_window = yes
	is_triggered_only = yes
	immediate = {
		if = {
			limit = {
				NOT = { event_target:cr_wol_party_invitee = { always = yes } }
				any_courtier = { is_adult = yes NOT = { trait = incapable } }
			}
			random_courtier = { limit = { is_adult = yes NOT = { trait = incapable } } save_event_target_as = cr_wol_party_invitee }
		}
		random_list = {
			10 = { character_event = { id = cr_wol_carousing.20 } }
			10 = { character_event = { id = cr_wol_carousing.21 } }
			10 = { character_event = { id = cr_wol_carousing.22 } }
			10 = { character_event = { id = cr_wol_carousing.23 } }
			10 = { character_event = { id = cr_wol_carousing.24 } }
			10 = { character_event = { id = cr_wol_carousing.25 } }
			10 = { character_event = { id = cr_wol_carousing.26 } }
			10 = { character_event = { id = cr_wol_carousing.27 } }
			10 = { character_event = { id = cr_wol_carousing.28 } }
			10 = { character_event = { id = cr_wol_carousing.29 } }
			10 = { character_event = { id = cr_wol_carousing.30 } }
			10 = { character_event = { id = cr_wol_carousing.31 } }
			10 = { character_event = { id = cr_wol_carousing.32 } }
			10 = { character_event = { id = cr_wol_carousing.33 } }
			10 = { character_event = { id = cr_wol_carousing.34 } }
		}
	}
}

long_character_event = {
	id = cr_wol_carousing.20
	title = CR_WOL_CAROUSING_20_TITLE
	desc = CR_WOL_CAROUSING_20_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_20_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_20_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_20_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.21
	title = CR_WOL_CAROUSING_21_TITLE
	desc = CR_WOL_CAROUSING_21_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_21_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } piety = 5 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_21_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_21_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.22
	title = CR_WOL_CAROUSING_22_TITLE
	desc = CR_WOL_CAROUSING_22_DESC
	picture = GFX_cr_evt_pope_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_22_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 20 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_22_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_22_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.23
	title = CR_WOL_CAROUSING_23_TITLE
	desc = CR_WOL_CAROUSING_23_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_23_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_23_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_23_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.24
	title = CR_WOL_CAROUSING_24_TITLE
	desc = CR_WOL_CAROUSING_24_DESC
	picture = GFX_cr_evt_war_planning
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_24_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_24_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_24_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.25
	title = CR_WOL_CAROUSING_25_TITLE
	desc = CR_WOL_CAROUSING_25_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_25_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = -5 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_25_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_25_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.26
	title = CR_WOL_CAROUSING_26_TITLE
	desc = CR_WOL_CAROUSING_26_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_26_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 10 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_26_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_26_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.27
	title = CR_WOL_CAROUSING_27_TITLE
	desc = CR_WOL_CAROUSING_27_DESC
	picture = GFX_cr_evt_lovers
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_27_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 10 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_27_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_27_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.28
	title = CR_WOL_CAROUSING_28_TITLE
	desc = CR_WOL_CAROUSING_28_DESC
	picture = GFX_cr_evt_scandal
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_28_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = -5 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_28_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_28_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.29
	title = CR_WOL_CAROUSING_29_TITLE
	desc = CR_WOL_CAROUSING_29_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_29_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 15 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_29_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_29_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.30
	title = CR_WOL_CAROUSING_30_TITLE
	desc = CR_WOL_CAROUSING_30_DESC
	picture = GFX_cr_evt_pope_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_30_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 20 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_30_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_30_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.31
	title = CR_WOL_CAROUSING_31_TITLE
	desc = CR_WOL_CAROUSING_31_DESC
	picture = GFX_cr_evt_lovers
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_31_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_31_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_31_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_31_D
		trigger = { event_target:cr_wol_party_invitee = { cr_valid_intimacy_partner_trigger = yes } }
		event_target:cr_wol_party_invitee = { save_event_target_as = cr_intimacy_partner }
		cr_resolve_contextual_intimacy_effect = yes
		cr_clear_intimacy_context_effect = yes
		set_character_flag = cr_wol_intimacy_already_resolved
		prestige = 10
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.32
	title = CR_WOL_CAROUSING_32_TITLE
	desc = CR_WOL_CAROUSING_32_DESC
	picture = GFX_cr_evt_brothel
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_32_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 10 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_32_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_32_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_32_D
		trigger = { event_target:cr_wol_party_invitee = { cr_valid_intimacy_partner_trigger = yes } }
		event_target:cr_wol_party_invitee = { save_event_target_as = cr_intimacy_partner }
		cr_resolve_contextual_intimacy_effect = yes
		cr_clear_intimacy_context_effect = yes
		set_character_flag = cr_wol_intimacy_already_resolved
		prestige = 10
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.33
	title = CR_WOL_CAROUSING_33_TITLE
	desc = CR_WOL_CAROUSING_33_DESC
	picture = GFX_cr_evt_scandal
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_33_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = -10 if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_33_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_33_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}

long_character_event = {
	id = cr_wol_carousing.34
	title = CR_WOL_CAROUSING_34_TITLE
	desc = CR_WOL_CAROUSING_34_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_CAROUSING_34_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } add_character_modifier = { name = cr_wol_social_momentum duration = 365 } if = {
			limit = { event_target:cr_wol_party_invitee = { always = yes } }
			event_target:cr_wol_party_invitee = { opinion = { who = ROOT modifier = cr_wol_party_friend years = 3 } }
		} }
		else = { prestige = -5 }
		cr_wol_complete_carousing_socializer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_34_B
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } prestige = 15 }
		else = { prestige = -10 }
		cr_wol_complete_carousing_hedonist = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
	option = {
		name = CR_WOL_CAROUSING_34_C
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 10 prestige = 5 }
		else = { wealth = -10 }
		cr_wol_complete_carousing_gamer = yes
		cr_wol_clear_roll = yes
		cr_wol_cleanup_party = yes
	}
}
